GVC joins All-in Diversity Project as its latest founding member Cory Roberts, CDC Gaming Reports · September 16, 2020 at 11:23 am GVC Holdings today announced its decision to join the All-in Diversity Project, joining the likes of IGT, Caesars, Scientific Games, and other gaming companies in benchmarking diversity, equality, and inclusion in the global gaming workplace. The gaming industry-driven initiative was launched in 2017 by Christina Thakor-Rankin and Kelly Kehn to create the tools companies need to analyze the progress in their workplace and the industry as a whole. “GVC is delighted to join the All-in Diversity Project as a Founding Member,” said Shay Segev GVC CEO. “We are a multicultural business that values, celebrates and respects individual differences, so whatever your sexuality, gender, gender identity, ability, age, race, religion or belief, you will have a voice here, and the space to do your best work. We look forward to working with our partners to make our industry a more inclusive environment.” All-in founders Christina Thakor-Rankin and Kelly Kehn “GVC is a great addition to our roster of Founding Members,” says Kelly Kehn, Co-Founder of All-in Diversity Project. “As an multi-channel, multi-jurisdictional industry leader, they bring an unrivalled knowledge and global perspective of the industry that along with a passion to lead and share their best practices will help us take another huge step towards a better more inclusive industry. We are proud to welcome them.” GVC has over 25,000 employees across 20 different countries from United Kingdom to Brazil and the Philippines. All-in’s flagship tool is their All-index, which sets an annual benchmark for diversity, equality and inclusion by surveying gaming companies across the globe. Other founding members of the All-in Diversity Project include Microgaming, SiS, Betsson, Flutter, Gaming Innovation Group, and Kindred Group. For more information about the project, see allindiversityproject.com.